Welcome to the blogspot base of Jonathan Nelson: Art student, illustrator, graphic designer, world-builder, character designer and budding comic artist and cartoonist.
Saturday, October 31, 2009
Pocket full of Poses
I've been looking for some pose references on dA. currently have the same set of like eight poses i use over and over again, and that ain't too good for composition purposes.
Missed a day
I literally have nothing new to report.
Um new irl sketches? I'm trying to practice drawing bigger.
Thursday, October 29, 2009
Double
I haven't been watching it lately no.
I'm about to do a ton-load of sketches. Subsequently, I'm trying to learn how to DRAW BIGGER. I DRAW TINY AS HELL. and i'm getting there, i'm getting there.
Self Portrait
I mean I'm constantly doing character sketches. really freakin tiny character sketches, yet I very rarely do like still-life or anatomy sketches. I wonder how I expect to magically get better? I'm sure it'll be spectacularly far-fetched. I'm always preaching about the character designing process, yet I can just barely draw. You know what I do? Cartoons. And that's it.
Not saying cartooning is not significant. It's just I don't really branch out and that's where a lumberjack comes and cuts me down for paper. I can draw anime though. And I can kind of draw like Danny Antonucci. but I actually haven't tried to do it in a long time.
I need to remember to do more sketches of things & people. I need a better grasp of light.
I mean look at this...

This is some watercolour painting practice by a dude named NAN0jam on dA. This guy is one of those examples of people I want to draw like. He is incredible at inking, his stylization is exceptional, everything's sharp and clean, yet soft things still retain softness. AND HE CAN PAINT TOO...
sigh. day-by-day man.
Tuesday, October 27, 2009
School stuff
Just telling ya'll if I forget to update plz don't hunt me down. School is getting hectic so I have to prioritize.
Artistically Inactive at the moment
Um. I haven't really been working on the sketch page lately. I think I'll probably start back on the weekend.
Due to me actually doing work, it may be possible that I may only be able to do big pieces on the weekend. If so, it is my responsibility to you the reader that I produce enough content on the weekends to last through the following week.
Since I did a style revamp of one of my old OCs entitled "Ghost" which I'm considering renaming as "Paranormal" not sure... But yeah, since then I have been redesigning characters previously considered complete and perfect. The main drastic difference in design is the inclusion of mouths, creating a semi-complete face.
What had actually happened was that I reached a point in my art where I realized that I need to be able to convey the emotions of my characters better. In what they do and how they speak yes, but also how they look. They all originally had only eyes, and with only eyes and eyebrows it was difficult to display a character's emotions.
So for sake of expression, and to add to the versatility in designing characters, I gave them mouths. Now whereas with before where one could say that this person and that person look alike cuz they have the same eyes, now you have NO EXCUSE.
Monday, October 26, 2009
Woah I missed a day didn't I?
No excuse for that people I just forgot.
I probably missed more than one day though.
On saturday I and two fine honeys had to go to the National Gallery of Jamaica supposedly for some information on the Taino religious ceremony of Cohoba. Turns out the library at the gallery does not have that kind of info. The National Library and the Institute of Jamaica probably did, but those were both suspiciously closed.
Luckily the interbutts actually came through for me and the assignment is finished to be submitted.
And sunday I was just a lazy-ass so I didn't remember. I have been watching some Richard Feynman interviews. Ah sigh... Carl Sagan, Richard Feynman, Steven Hawking... I'm really getting into the physics again. Hopefully it'll help rekindle my interest in mathematics.
The sketch page is coming along nicely. It's going to be extremely memory-heavy once I am finished with it. I think it's because of all the groups and layers in groups and stuff like that. I'll have some more crap to put up in a while.
I probably missed more than one day though.
On saturday I and two fine honeys had to go to the National Gallery of Jamaica supposedly for some information on the Taino religious ceremony of Cohoba. Turns out the library at the gallery does not have that kind of info. The National Library and the Institute of Jamaica probably did, but those were both suspiciously closed.
Luckily the interbutts actually came through for me and the assignment is finished to be submitted.
And sunday I was just a lazy-ass so I didn't remember. I have been watching some Richard Feynman interviews. Ah sigh... Carl Sagan, Richard Feynman, Steven Hawking... I'm really getting into the physics again. Hopefully it'll help rekindle my interest in mathematics.
The sketch page is coming along nicely. It's going to be extremely memory-heavy once I am finished with it. I think it's because of all the groups and layers in groups and stuff like that. I'll have some more crap to put up in a while.
Sunday, October 18, 2009
With enemies like these...MANDELA VERSION

PF 5 is for digital art and digital sketches. More for a show of practice and progression, and talk of usage of various techniques in art and such.
JonoZOOM is for both digital and traditional art, but from now on I hope to put up mostly finished pieces on that site. Unless they're traditional sketches, because I have A LOT of those.
MandelaSix is for photos and graphics, although I haven't really updated that site in ages, I probably should.
Anywho, these are five monsters from Minish Cap in clockwise order:
Takuri
Octorok
Acrobat
Ball and Chain
Anti-fairy
These were just the four I decided to draw on the computer at random, and I decided to share the sketches.
Okay, now I officially have no more sketches to put up here. For the time being of course. I will hopefully prepare some during the week but if your watching this blog, please don't hold your breath. I can only provide content when schedule permits.
Take care.
Saturday, October 17, 2009
Totem-pole

Uh yeah one a day. Today I actually need to prepare more sketches for the blog cuz i'm about to run out.
These are another set of transforming mecha I made up. They weren't originally in this style, but I recently switched to the animated style because:
A) It's easier to draw cool designs.
B) It is easier to draw transformers who's alternate-modes have the same basic shape, with different protoform molds for bodies. This adds to their individuality.
There would be a problem I noticed in say Generation 1 where transformers with the same mold like Bumblebee and Clffjumper would not only look exactly the same sans colour, but they barely had any differences in personality unless you read the comics.
Now with different body types its easier to differentiate between characters in the same team.
This was from a series that I actually made up from back in preparatory school entitled "Totem-pole Warriors". I may re-title this series as "The Zemi" but I'm not sure yet. Basically its kind of like Transformers Masterforce, where there are a set of ancient monuments spanning the globe, and each of them have a human being who is destined to be one with it or some nonsense. These relics are remnants of alien astronauts that aided in building many earthen civilizations back in society's infancy. The mecha would be divided into sets depending on their location on the earth i.e. Totem-pole of the Sky, Totem-pole of the Desert, Totem-pole of the Tundra etc. Each set of 3-4 mecha had a base form where they stacked on top of one-another in descending order of size that granted them the title of Totem-pole.
These four here are the Totem-pole or the Zemis of the Sea. They represent the power of the ocean, beasts of the sea and they're coexistence with humans.
In clockwise order:
Seagull
Blue Whale
Great White Shark
Orca
Remember that these are sketches so the look is not finalized.
[Edit] If you can't see crap that's cuz the original image was a really tiny sketch. I had to blow it up a little, and it didn't really come out the way I hoped. There may be a compression thing going on not sure.
Friday, October 16, 2009
Decal

Um I've been trying to incorporate the Transformers Animated and Teen Titans kind of art style, now known as the Animated style. I don't know who coined the phrase, the internet just tells me things.
So yeah here's a cute little transformer chick I decided to name Decal. She transforms from a generic car of no specific make or model. I like how she looks though. Her face reminds me of a panda.
Thursday, October 15, 2009
I really wanted a way to change the background, but I don't have any pics for the background currently so it can stay.
I notice that there is kind of a stark contrast between the crisp clean lines of my shiny new blog, and those of my art. I hope it'll subliminally influence me to ink better. I am also currently looking for tutorials on dA, so hopefully that goes well.
I had found a colouring and design tutorial on the net. Namely this one:

I don't remember his name but here's his site: PSG 7...
Nikklas Jansen, that's it.
[EDIT] I don't know why the tutorial is staying that size, and doesn't have a link. And currently I can't fix it so...
Alternatively, if you lurk around on PSG 7 you may be able to find it yourself, so have at it.

The thing in the center is a building btw. A freakin spiral shaped machine/building.
Ghost and his aforementioned demons entitled Black Ghost, are the two in the fore-most-ground.
I'm really just testing out the format. There is a movie poster artist named Drew Struzan, and I'm trying to do something similar to his style.
Tell me how it looks plz.
Wednesday, October 14, 2009
Artemis the Hunter

Another flat-color piece I guess. This one of a character from a concept-in-development called "Ghost"... Come to think of it the name "Ghost" may be changed if possible.
I had to put this up before 12:00 otherwise my once-a-day claim would be moot, and I do not appreciate moot in any form whatsoever.
I also need to work on my signature. After a while I may just turn it into a brush or something. My main problem is that it is uncomfortable to write my sig, probably with the current brush settings but I digress. Something needs to change.
Artemis is a homunculus born from a fusion of genetic engineering, and the dark arts. Despite having one eye, she has perfect - to the point of telescopic - vision and is an experienced marksman. She bares superhuman strength and durability, and is a warrior and a hunter by nature.
Tuesday, October 13, 2009
First blog
I don't really know what my intentions are with owning my own blogspot. I suppose it's mostly so I can keep tabs on other blogs here, but there may be more to it you never know.
I'm on deviantArt at jonozoom.deviantart.com, MandelaSix.deviantart.com, and I also have a group that I'm pretending to run at OurTurfGroup.deviantart.com, so if you want to you can check out my stuff there. I'm going to try and put up more sketches here. Um. I have this huge page of sketches that I work on constantly in Photoshop, I could upload those one by one I guess.
I was actually going to try and put up a pic right now, but I'll leave that to the second post.
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